Add liquid glass highlights to wallet cards
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dd8adb2c59
commit
75f8850115
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@ -292,7 +292,7 @@
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
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ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
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CODE_SIGN_STYLE = Automatic;
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CODE_SIGN_STYLE = Automatic;
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CURRENT_PROJECT_VERSION = 15;
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CURRENT_PROJECT_VERSION = 16;
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GENERATE_INFOPLIST_FILE = NO;
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GENERATE_INFOPLIST_FILE = NO;
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INFOPLIST_FILE = Kasztelan/Info.plist;
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INFOPLIST_FILE = Kasztelan/Info.plist;
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INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.food-and-drink";
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INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.food-and-drink";
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@ -316,7 +316,7 @@
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
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ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
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CODE_SIGN_STYLE = Automatic;
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CODE_SIGN_STYLE = Automatic;
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CURRENT_PROJECT_VERSION = 15;
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CURRENT_PROJECT_VERSION = 16;
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GENERATE_INFOPLIST_FILE = NO;
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GENERATE_INFOPLIST_FILE = NO;
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INFOPLIST_FILE = Kasztelan/Info.plist;
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INFOPLIST_FILE = Kasztelan/Info.plist;
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INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.food-and-drink";
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INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.food-and-drink";
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@ -81,17 +81,54 @@ struct GlassDepthDeck<Content: View>: View {
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.shadow(color: KTheme.purple.opacity(0.30), radius: 24, x: -8, y: 8)
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.shadow(color: KTheme.purple.opacity(0.30), radius: 24, x: -8, y: 8)
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.shadow(color: KTheme.pink.opacity(0.30), radius: 20, x: 10, y: 4)
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.shadow(color: KTheme.pink.opacity(0.30), radius: 20, x: 10, y: 4)
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RoundedRectangle(cornerRadius: cornerRadius, style: .continuous)
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.fill(
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LinearGradient(
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colors: [.white.opacity(0.20), .clear, .clear, .black.opacity(0.12)],
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startPoint: .topLeading,
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endPoint: .bottomTrailing
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)
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)
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.allowsHitTesting(false)
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RoundedRectangle(cornerRadius: cornerRadius, style: .continuous)
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RoundedRectangle(cornerRadius: cornerRadius, style: .continuous)
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.stroke(
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.stroke(
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LinearGradient(
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LinearGradient(
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colors: [.white.opacity(0.76), .white.opacity(0.10), KTheme.purple.opacity(0.46)],
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colors: [.white.opacity(0.92), .white.opacity(0.18), KTheme.purple.opacity(0.52)],
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startPoint: .topLeading,
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startPoint: .topLeading,
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endPoint: .bottomTrailing
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endPoint: .bottomTrailing
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),
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),
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lineWidth: 1.6
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lineWidth: 2.2
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)
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)
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.allowsHitTesting(false)
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.allowsHitTesting(false)
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RoundedRectangle(cornerRadius: cornerRadius - 3, style: .continuous)
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.inset(by: 3)
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.stroke(
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LinearGradient(
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colors: [.white.opacity(0.34), .clear, .black.opacity(0.28)],
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startPoint: .top,
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endPoint: .bottom
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),
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lineWidth: 1
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)
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.allowsHitTesting(false)
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VStack {
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HStack {
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Capsule()
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.fill(.white.opacity(0.58))
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.frame(width: 112, height: 4)
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.blur(radius: 0.6)
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.padding(.top, 8)
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.padding(.leading, 22)
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Spacer()
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}
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Spacer()
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}
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.allowsHitTesting(false)
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}
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}
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.compositingGroup()
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.padding(.bottom, 20)
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.padding(.bottom, 20)
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}
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}
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}
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}
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